Spaceship Fire Effect Maya Dynamics Emitter Tutorials
Open Spaceship Animation scene, go to Dynamics
then go to “Particles” and Click Create Emitter
First select the emitter and shift select the spaceship Model and press “P” key for parent the emitter with spaceship
Play the timeline and stop after few frames, select particle
then, in the “Attributes Editor” for the particleShape1 > “Render Attributes > Particle Render Type > Cloud (s/w)”. Press on “Current Render Type”, and set the radius to “0.5”.
in the “Attributes Editor” for the particle shape, go to “Lifespan Attributes” > Lifespan Mode> Select Constant
The Final Render